Nathan Bowdish
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Ultimate Package Simulator

Summary

The winning game in Columbia College Chicago's Manifest Game Jam, created in 24 hours with a team of five. The prompts were "living, breathing city" and "Bicycle Messenger." The game plays like Frogger, and you must reach as many destinations as possible within 60 seconds, avoiding cars to prevent losing time.

Contribution

Team members:
Eric Clayton, Dave Majchrowicz - Art
Nathan Bowdish - Programming
Victoria Rose Maxfield - Sound / Composition
Mac Bearse - Level Design

My responsibilities included organizing the team and programming the game. Features include: patrolling cars, a minimap that tracks your location and the location of the pickups, a free-form, multi-layered, tile-based movement system, and more.

View the project here: ​https://thetruenathan.itch.io/ultimate-package-simulator
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© COPYRIGHT 2015. ALL RIGHTS RESERVED.
  • Home
  • Projects
    • Game Jams >
      • Bambo
      • Ultimate Package Simulator
    • Arms And Ale
    • Cash-a-combs
    • Happy Heist
    • Alchemy
  • About
  • Contact